Motivations as targets of design
Bio
Martin ’MRN’ Rauff is behind the studio ’Baaring Stories’ that designs tale worlds and games on an international level. He is proud to have been nominated for an Origins Award (‘Best CCG design’; Chaotic VIII “Beyond the Doors”, 2009). Martin ‘MRN’ Rauff has a penchant for cross-platform design, and a tendency to think the physical world into his projects.
Talk Description
A speculative look at research into the understanding of gamer motivation in the realms of MUDs and MMORPGs, and how that research may be a tool of inspiration in other realms of game design.






