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<channel>
	<title>Nordic Game Jam</title>
	<atom:link href="http://nordicgamejam.org/feed/" rel="self" type="application/rss+xml" />
	<link>http://nordicgamejam.org</link>
	<description>Nordic Game Jam is people</description>
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		<title>Survey for the Nordic Game Jam 2012</title>
		<link>http://nordicgamejam.org/2012/02/06/survey-for-the-nordic-game-jam-2012/</link>
		<comments>http://nordicgamejam.org/2012/02/06/survey-for-the-nordic-game-jam-2012/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 14:55:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Survey]]></category>

		<guid isPermaLink="false">http://nordicgamejam.org/?p=1258</guid>
		<description><![CDATA[The Nordic Game Jam Crew again thanks you all for your participation and requests for all the participants to fill in the survey HERE: As we continue to work to make the jam better EVERY year, your feedback is of utmost help to us! There will be other updates along throughout the coming months, e.g. media [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="border: 4px solid white;" title="Monkey Surveillance" src="http://lobo.sbc.edu/Images%20for%20webpage/monkeyglass.jpg" alt="Nordic Game Jam 2012 Survey" width="210" height="194" />The Nordic Game Jam Crew again thanks you all for your participation and requests for all the participants to fill in the survey <strong><a title="Nordic Game Jam 2012 Survey" href="https://www.surveymonkey.com/s/NordicGameJamSuperSurvey" target="_blank">HERE</a></strong>:</p>
<p>As we continue to work to make the jam better EVERY year, your feedback is of utmost help to us!</p>
<p>There will be other updates along throughout the coming months, e.g. media updates, thus be sure to stay subscribed to all our channels <img src='http://nordicgamejam.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> .</p>
<p>Though the jam is now over for 2012, it really never is quite over <img src='http://nordicgamejam.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> . Thank you very much for the help!</p>
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		<item>
		<title>Online voting &#8211; The motivation, the fuckup and what we learned.</title>
		<link>http://nordicgamejam.org/2012/02/06/online-voting-the-motivation-the-fuckup-and-what-we-learned/</link>
		<comments>http://nordicgamejam.org/2012/02/06/online-voting-the-motivation-the-fuckup-and-what-we-learned/#comments</comments>
		<pubDate>Sun, 05 Feb 2012 23:03:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Announcement]]></category>

		<guid isPermaLink="false">http://nordicgamejam.org/?p=1249</guid>
		<description><![CDATA[Motivation We have been experiencing some practical dificulties the past years when executing voting. First of all 300+ participants take up alot of space, and the method of having people place a single token on a game of their choice has its flaws. Just to mention a few: Some games are better exposed than others [...]]]></description>
			<content:encoded><![CDATA[<h3>Motivation</h3>
<p>We have been experiencing some practical dificulties the past years when executing voting. First of all 300+ participants take up alot of space, and the method of having people place a single token on a game of their choice has its flaws. Just to mention a few:</p>
<ul>
<li>Some games are better exposed than others because they are in front.</li>
<li>The voting process is in plain sight, which can affect the result because of strategic voting.</li>
<li>The method suffers from the spoiler effect, meaning similar games share votes and sink into oblivion.</li>
<li>People are rushed to make their choice.</li>
</ul>
<div>The solution we wanted to apply to this problem is best described in this <a title="Alternative Vote" href="http://blog.cgpgrey.com/the-alternative-vote-instant-runoff-explained/" target="_blank">video</a> describing the Alternative Vote method.  Basically we allow each voter to rank candidates in the order of their preference on a single voting card.</div>
<div><img class="aligncenter" title="ballot" src="http://upload.wikimedia.org/wikipedia/commons/1/18/Preferential_ballot.svg" alt="" width="220" height="230" /></div>
<div><span id="more-1249"></span></div>
<div>The method goes as follows: First the cards are placed on their primary candidate and the votes are counted. If more than half of the cards is on the candidate it is a winner, if not the candidate with least votes is removed and the cards are placed on their secondary candidate, and votes are counted again. This process is repeated untill a winner is found.</div>
<div></div>
<div>We expand the method further by also removing the winners, letting the remaining candidates fight for later positions.</div>
<div></div>
<div>With this design in mind we set forth to implement an online voting system in the management site (Django based) we were developing anyway. The task did not seem that daunting at the time.</div>
<h3>The fuckup</h3>
<p>When building software many things can go wrong therefore testing is very important and testing needs to happen in an environment as close to &#8220;the real thing&#8221; as possible. We implemented the voting feature in a hurry, and basically just barely had it &#8220;working&#8221; before the jam. Testing was limited to 30 users, and that was nowhere near the load we experienced during the voting ceremony. But to cut a long story short here is what went wrong.</p>
<ol>
<li>Overload, our server was overloaded and produced a bug we ad not experienced with 30 users. (We were still on the Sqlite3 backend, next year we will go PostgreSQL)</li>
<li>A serialization bug ment that secret keys were sent to each client while voting. Essentially letting people vote as other people if they copied and pasted them. (Fixed, serialization module has been punished.)</li>
<li>A semaphore was not working as intended, leading to the &#8220;who are you bug&#8221; many experienced. (Minor rewrite of voting code needed)</li>
</ol>
<div>Thanx goes out to the people reporting the bugs.</div>
<div>
<h3>What have we learned?</h3>
</div>
<div>First and foremost it builds character to pull the plug on an almost working system. Fortunately we had the backup in place, so we could proceed the oldfashioned way and produce a set of winners. Lesson learned: More testing and offcourse implement fixes for the beforementioned problems.</div>
<div></div>
<div>But when  the dust settled we could cunt 1067 votes that were placed by 165 different accounts. Some of these votes could be placed by cheaters, but the spread and the winners produced gives us an idea that we were almost there. The votes show a nice spread throughout candidates, with a clear trend towards a small group containing the 3 winners produced by the backup method.  Take a look for yourself in this <a title="AV votes" href="http://i.imgur.com/Byjb6.png" target="_blank">screendump</a>.</div>
<div></div>
<div></div>
<div></div>
<div>So expect a new attempt on the quest of finding the best games next year.</div>
<div></div>
<div>Sincerely</div>
<div></div>
<div>Jesper Taxbøl</div>
<div>&amp; The Rest of the NGJ crew</div>
<div></div>
<p>&nbsp;</p>
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		<title>Thank You to the Participants, Partners, Sponsors and Guests</title>
		<link>http://nordicgamejam.org/2012/02/02/thank-you-to-the-participants-partners-sponsors-and-guests/</link>
		<comments>http://nordicgamejam.org/2012/02/02/thank-you-to-the-participants-partners-sponsors-and-guests/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 18:30:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Announcement]]></category>

		<guid isPermaLink="false">http://nordicgamejam.org/?p=1244</guid>
		<description><![CDATA[The Nordic Game Jam Crew would like to take the opportunity here, after rounding off the last finishing touches of the jam, to congratulate all the participants, partners and sponsors for yet another successful GAME JAM! We again were the largest single site in the Global Game Jam, thanks to you all joining and registering [...]]]></description>
			<content:encoded><![CDATA[<p>The Nordic Game Jam Crew would like to take the opportunity here, after rounding off the last finishing touches of the jam, to congratulate all the participants, partners and sponsors for yet another successful GAME JAM!</p>
<p>We again were the largest single site in the Global Game Jam, thanks to you all joining and registering on the global game jam site <img src='http://nordicgamejam.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> .</p>
<p>For those that were unable to make it, here is a list of games that made it into the next round. For more games, be sure to check out http://www.globalgamejam.org and search for Nordic Game Jam, cause there are some gems in there <img src='http://nordicgamejam.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> .</p>
<p>The 12 Finalists &#8211; 9 voted by the participants and 3 that were selected by the jury.</p>
<p><a title="Game Site" href="http://globalgamejam.org/2012/boing-wauw" target="_blank">AAAAAAAARRRGGHHH!!!!! – Tim (</a><a title="Video of the game" href="http://youtu.be/orrvTFU-KjA" target="_blank">Youtube link</a><a title="Boing Wauw" href="http://globalgamejam.org/sites/default/files/uploads/2012/7628/BoingWauw.rar" target="_blank">)<br />
Boing Wauw</a><a title="Play the game" href="http://www.youtube.com/watch?v=_ZSbC09qgLI" target="_blank"> </a>(<a title="Boing Wauw Youtube" href="http://www.youtube.com/watch?v=D3TCs4wZH3U" target="_blank">Youtube link</a>)<a title="Play the game" href="http://www.youtube.com/watch?v=_ZSbC09qgLI" target="_blank"><br />
Blind Monk – IOU Games</a> (<a title="Video of the game" href="http://youtu.be/RhJpwiosHLE" target="_blank">Youtube link</a>)<br />
<a title="Download the game" href="http://dl.dropbox.com/u/6693694/EskilsAdventuresGame.rar" target="_blank">Eskil’s Adventure – [Placeholder] Studios</a><a title="Play the game" href="http://redgrim.com/ngj2012/" target="_blank"> (</a><a title="Download video of the game" href="http://dl.dropbox.com/u/6693694/Eskils%20adventures.mp4" target="_blank">Youtube link</a><a title="Play the game" href="http://redgrim.com/ngj2012/" target="_blank">)<br />
Infinite Swat – Infinite SWAG</a> (<a title="Video of the game" href="http://www.youtube.com/watch?v=bMdFOzm6VeM" target="_blank">Youtube link</a>)<br />
<a title="Play the game" href="http://globalgamejam.org/2012/mein-panzer" target="_blank">Mein Panzer – Robocat</a> (<a title="Video of the game" href="http://www.youtube.com/watch?v=2Z4m4lnjxkY" target="_blank">Youtube link</a>)<br />
<a title="Board Game" href="http://www.abrevik.net/innhold/MussadesRules.pdf" target="_blank">Mussades – Sugarush</a> (<a title="Video of the game" href="http://www.youtube.com/watch?v=kOwsqNWBLw4&amp;feature=youtu.be" target="_blank">Youtube link</a>)<br />
<a title="Play the game" href="http://redgrim.com/ngj2012/" target="_blank">Simon Gustafsson Two And A Fjers Men [Haha] – Redgrim</a> (<a title="Video of the game" href="http://www.youtube.com/watch?v=bMdFOzm6VeM" target="_blank">Youtube link</a>)<br />
<a title="Play the game" href="http://h-lo.de/ngj/WebPlayer.html" target="_blank">Spelunca – Spelunca Habitante</a> (<a title="Video of the game" href="http://youtu.be/qXWmqmUbOAs" target="_blank">Youtube link</a>)<br />
<a title="Download the game" href="https://rapidshare.com/files/3969190687/SplashDamageNGJ2012.zip" target="_blank">Spläsh Dämäge - Team Mothership</a>  (<a title="Video of the game" href="http://youtu.be/NOhi-awaQrU" target="_blank">Youtube link</a>)<br />
<a title="Play the game" href="http://globalgamejam.org/2012/switch-naga-go" target="_blank">Switch Naga Go! – Adorable Nagablob</a> (<a title="Video of the game" href="http://www.youtube.com/watch?v=xaZFrpyTLos" target="_blank">Youtube link</a>)<br />
<a title="Board game. " href="http://jams.nordicgamejam.org/ngj2012/0/" target="_blank">Who Took The Apple – Laus Fantastic Team</a> (<a title="Video of the game" href="http://www.youtube.com/watch?v=sSP-KjaSj8o&amp;feature=youtu.be" target="_blank">Youtube link</a>)<br />
<strong><br />
Jury’s Choice Awards:</p>
<p></strong>David McCarthy from GREE: <a title="Board Game" href="http://www.abrevik.net/innhold/MussadesRules.pdf" target="_blank">Mussades – Sugarush</a> (<a title="Video of the game" href="http://www.youtube.com/watch?v=kOwsqNWBLw4&amp;feature=youtu.be" target="_blank">Youtube link</a>)</p>
<p>Jeppe Carlsen from Playdead: <a title="Play the game" href="http://www.youtube.com/watch?v=_ZSbC09qgLI" target="_blank">Blind Monk – IOU Games</a> (<a title="Video of the game" href="http://youtu.be/RhJpwiosHLE" target="_blank">Youtube link</a>)<br />
Manveer Heir from Bioware: <a title="Play the game" href="http://redgrim.com/ngj2012/" target="_blank">Simon Gustafsson Two And A Fjers Men [Haha] – Redgrim</a> (<a title="Video of the game" href="http://www.youtube.com/watch?v=bMdFOzm6VeM" target="_blank">Youtube link</a>)<br />
Ole Teglbjærg from Press Play: <a title="Play the game" href="http://globalgamejam.org/sites/default/files/uploads/2012/7628/BoingWauw.rar" target="_blank">Boing Wow</a> (<a title="Boing Wauw Youtube" href="http://www.youtube.com/watch?v=D3TCs4wZH3U" target="_blank">Youtube link</a>)</p>
<p><strong>Winner of the Nordic Food Game Competition:<br />
</strong><em><br />
</em> <a title="The game" href="http://www.iosq.dk/suzy/" target="_blank">Jumping Suzy</a> (<a title="Video of the game" href="http://www.youtube.com/watch?v=rLX_OIVnulw&amp;context=C315abbcADOEgsToPDskJu3Ah2Ba77zzrxv9GhbdOe" target="_blank">YouTube link</a>)</p>
<p><strong>Board game competition winners:</strong><br />
<em><br />
</em> 1st: <a title="Board Game" href="http://www.abrevik.net/innhold/MussadesRules.pdf" target="_blank">Mussades – Sugarush</a> (<a title="Video of the game" href="http://www.youtube.com/watch?v=kOwsqNWBLw4&amp;feature=youtu.be" target="_blank">Youtube link</a>)<br />
2nd: <a title="Board game" href="http://globalgamejam.org/2012/blue-print" target="_blank">Blue Print – Hexagonians</a> (<a title="Video of the game" href="http://www.youtube.com/watch?v=IgoJrwiHNaw" target="_blank">Youtube link</a>)<br />
3rd: Ring the Gong – The Brotherhood &#8211; <a title="Ring the Gong - Game Rules" href="http://globalgamejam.org/sites/default/files/uploads/2012/7581/Reincarnationrules.pdf" target="_blank">Part1</a>, <a title="Playing Cards" href="http://globalgamejam.org/sites/default/files/uploads/2012/7581/Ring%20the%20Gong%20card%20list.pdf" target="_blank">Part2</a> (<a title="Video of the game" href="http://www.youtube.com/watch?v=0hUetBi3z4c&amp;fb_source=message" target="_blank">Youtube link</a>)<br />
4th: <a title="Board game. " href="http://jams.nordicgamejam.org/ngj2012/0/" target="_blank">Who Took The Apple – Lau&#8217;s Fantastic Team</a> (<a title="Video of the game" href="http://www.youtube.com/watch?v=sSP-KjaSj8o&amp;feature=youtu.be" target="_blank">Youtube link</a>)</p>
<p><strong>Winners of the Nordic Game Jam 2012</strong><br />
<em><br />
</em> 1st: <a title="Play the game" href="http://redgrim.com/ngj2012/" target="_blank">Simon Gustafsson Two And A Fjers Men [Haha] – Redgrim</a> (<a title="Video of the game" href="http://www.youtube.com/watch?v=bMdFOzm6VeM" target="_blank">Youtube link</a>)<br />
2nd: <a title="Play the game" href="http://h-lo.de/ngj/WebPlayer.html" target="_blank">Spelunca – Spelunca Habitante</a> (<a title="Video of the game" href="http://youtu.be/qXWmqmUbOAs" target="_blank">Youtube link</a>)<br />
3rd: <a title="Board game. " href="http://jams.nordicgamejam.org/ngj2012/0/" target="_blank">Who Took The Apple – Lau&#8217;s Fantastic Team</a> (<a title="Video of the game" href="http://www.youtube.com/watch?v=sSP-KjaSj8o&amp;feature=youtu.be" target="_blank">Youtube link</a>)</p>
<p>A big thanks to <a title="Anders Lystad Brevik's Blog" href="http://www.abrevik.net/" target="_blank">Anders Lystad Brevik</a> (@norwigi) for assembling and summarizing all the voted winners for the NGJ12.</p>
<p>Last but not least&#8230;</p>
<p>A huge thanks again to <a title="Martin Jonasson Blog" href="http://grapefrukt.com" target="_blank">Martin Jonasson</a> and <a title="Pernille Sihm Blog" href="http://www.pernillesihm.blogspot.com" target="_blank">Pernille Sihm</a> for creating the T-shirt designs for both the organizers and the participants! Both did an excellent job and there are still some left for those that still haven&#8217;t gotten around to purchasing them <img src='http://nordicgamejam.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> .</p>
<p>Spread the word on these games and retweet these babies, so that everyone else you know can get a chance to play them <img src='http://nordicgamejam.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> .</p>
<p>More news to appear here on the blog shortly&#8230; keep posted <img src='http://nordicgamejam.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		</item>
		<item>
		<title>Practicalities</title>
		<link>http://nordicgamejam.org/2012/01/28/practicalities/</link>
		<comments>http://nordicgamejam.org/2012/01/28/practicalities/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 00:25:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://nordicgamejam.org/?p=1232</guid>
		<description><![CDATA[Here you can find all practical information revolving around Nordic Game Jam 2012. This page will be updated over the course of the jam, so make sure to come back if you need information. Doors: The only doors that are guaranteed to be open 24/7 are the two doors opening to the parking lot in [...]]]></description>
			<content:encoded><![CDATA[<p>Here you can find all practical information revolving around Nordic Game Jam 2012. This page will be <strong>updated</strong> over the course of the jam, so make sure to come back if you need information.</p>
<p><span id="more-1232"></span></p>
<p><strong>Doors:</strong> The only doors that are guaranteed to be open 24/7 are the two doors opening to the parking lot in the east.</p>
<p><strong>Smoking:</strong> Smoking is not allowed inside the building. Smoking outside in from of ITU is only permitted in from of the side exit opposite of Scrollbar.</p>
<p><strong>Beer: </strong>Beer is sold exclusively at Scrollbar and in the cantina when meals are served.</p>
<p><strong>Resting area: </strong>The resting area is located in <strong>Auditorium 3.</strong></p>
<p><strong>Clean up: P</strong>leas clean up after you self. If everybody helps out, it&#8217;s way easier for us in the end, and you have a nicer jam. (as mandated by the Danish Minister of Culture!)</p>
<p><strong>Submission:</strong> In order to submit a game in the end you have to go through a few steps:</p>
<ul>
<li>Register at NGJ12 (which all of you have probably already done)</li>
<li>Register at globalgamejam.org as a user until <strong>Saturday noon</strong>.</li>
<li>Make a preliminary entry for your game at NGJ12 before <strong>Saturday 2pm</strong>. This will help us make the preparations and calculations for the final presentations.</li>
<li>Make your final submission at NGJ12 and globalgamejam.org before <strong>Sunday 2pm</strong>.</li>
<li>Half an hour after the deadline rooms have to be cleaned out before the final presentations can start.</li>
</ul>
<p><strong>Submission Requirements:</strong></p>
<ul>
<li>game title</li>
<li>instructions</li>
<li>credits (you team, you pets, Elvis, &#8230;)</li>
<li>technologies used (flixel, unity3D, unreal, etc..)</li>
<li>requirements (special hardware, controllers, &#8230;)</li>
<li>source code url, pointing to the source at globalgamejam.org</li>
<li>playable url (obviously not required for boardgames)</li>
<li>image url, importing for the voting process, so that people know what they are voting for</li>
<li>video url (ideally youtube)</li>
</ul>
<p><strong>Finding a Winner:</strong></p>
<ul>
<li>All groups will present their game in one of the four presentation track running in parallel. In each of these tracks the top 3 games plus one jury selected wild card game advances to the <strong>grand finale</strong>.</li>
<li>In the <strong>grand finale</strong>, the 16 finalists give their final presentation and after that voting is conducted online through NGJ12.</li>
<li>The award ceremony then concludes the competition.</li>
</ul>
<p><strong>Sound Expert: </strong>You can find the sound expert in one of the cubes on second floor, room number is <strong>2A05.</strong></p>
<p><strong>Logo Shop: </strong>The logo shop is located on the ground floor, in the <strong>design lab.</strong></p>
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		<title>Update on Nordisk Film “Crafty Creatures” competition</title>
		<link>http://nordicgamejam.org/2012/01/27/update-on-nordisk-film-crafty-creatures-competition/</link>
		<comments>http://nordicgamejam.org/2012/01/27/update-on-nordisk-film-crafty-creatures-competition/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 23:03:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Competition]]></category>

		<guid isPermaLink="false">http://nordicgamejam.org/?p=1215</guid>
		<description><![CDATA[We have decided to change the format for the Crafty Creatures competition that was recently announced on the NGJ blog. We realize that you’ll be very busy during the NGJ weekend producing your own game concepts, so we have decided to postpone the deadline for contest submissions – giving you time to create cool stuff [...]]]></description>
			<content:encoded><![CDATA[<p>We have decided to change the format for the Crafty Creatures competition that was recently announced on the NGJ blog.</p>
<p>We realize that you’ll be very busy during the NGJ weekend producing your own game concepts, so we have decided to postpone the deadline for contest submissions – giving you time to create cool stuff for Crafty Creatures after the Game Jam.</p>
<p>Here are the rules for the contest:</p>
<p><span id="more-1215"></span></p>
<ul>
<li>To participate, you will need to send a mail by Wednesday February 1st to <a href="mailto:crafty@nordiskfilm.com" target="_blank">crafty@nordiskfilm.com</a><span style="text-decoration: underline;"><br />
</span>You will then receive a mail response with info on how to sign up for the competition.</li>
<li>You can participate as a group or as an individual. If you participate as a group, you will need to assign a group leader who sends the mail. If you win a prize, the prize will be sent to the group leader, who will be responsible of sharing or splitting it among the group.</li>
<li>The first 20 people/groups, who sign up will take part in the competition. As the competition is running as a closed beta, there will be no extra spaces available, so be sure to sign up quickly.</li>
<li>To participate you will need to have access to an iPhone or an iPad (iPad is recommended).</li>
<li>Participants will receive a playable beta version of the game to download for their device.<br />
The game will contain a level editor complete with a user friendly tutorial.</li>
<li> Participants will have to submit their game levels by February 10<sup>th</sup>.</li>
<li>The winners are selected by a jury from Nordisk Film and Progressive Media (the game developer).</li>
<li>Winners will be contacted by mail and the winners will be announced on the NGJ website.</li>
<li>The prizes are:</li>
</ul>
<p>1st prize: 1 PS3 console + 10 PS3 games<br />
2nd prize: 10 PS3 games<br />
3rd prize: 5 PS3 games</p>
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		<title>48 Hour Games &#8211; The Nordic Game Jam interactive documentary</title>
		<link>http://nordicgamejam.org/2012/01/26/48-hour-games-the-nordic-game-jam-interactive-documentary/</link>
		<comments>http://nordicgamejam.org/2012/01/26/48-hour-games-the-nordic-game-jam-interactive-documentary/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 18:01:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://nordicgamejam.org/?p=1206</guid>
		<description><![CDATA[&#160; &#160; Last year there was a documentary crew at the Nordic Game Jam filming the event and following teams and characters. Some of the footage will be used in an interactive documentary funded by the New Danish Screen. The director Suvi Andrea Helminen and two of her assistant photographers will be filming again at [...]]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<p>&nbsp;</p>
<p><a href="http://nordicgamejam.org/wp-content/uploads/2012/01/logo.jpg"><img class="alignleft  wp-image-1207" title="logo" src="http://nordicgamejam.org/wp-content/uploads/2012/01/logo-300x300.jpg" alt="" width="240" height="240" /></a></p>
<p>Last year there was a documentary crew at the Nordic Game Jam filming the event and following teams and characters. Some of the footage will be used in an interactive documentary funded by the New Danish Screen. The director Suvi Andrea Helminen and two of her assistant photographers will be filming again at the game jam this year, making establishing shots at the event. Their primary focus is to capture the mood, atmosphere and ambiance at the event. During the registration everyone will be asked to sign a release form (if you didn&#8217;t already do this last year).  If you are very &#8216;camera shy&#8217; and do not want to be in the picture &#8211; please let us know at the registration desk and also try to make the photographers aware of this during the event.</p>
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		<title>Interview: Anchel, a NGJ2011 participant</title>
		<link>http://nordicgamejam.org/2012/01/26/interview-anchel-a-ngj2011-participant/</link>
		<comments>http://nordicgamejam.org/2012/01/26/interview-anchel-a-ngj2011-participant/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 14:00:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Interview]]></category>

		<guid isPermaLink="false">http://nordicgamejam.org/?p=1149</guid>
		<description><![CDATA[It&#8217;s the eve of the 2012 version of the Nordic Game Jam, and we&#8217;ve managed to contact Anchel Labena, a previous participant of the Nordic Game Jam who can&#8217;t wait to see what we have in store this year. What is your personal background? Anchel: Before starting ITU&#8217;s Master in Game Design I studied a Bachelor&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright  wp-image-1151" style="border-image: initial; border-width: 1px; border-color: black; border-style: solid; margin: 10px;" title="Anchel Labena" src="http://nordicgamejam.org/wp-content/uploads/2012/01/Anchel1-300x282.jpg" alt="Anchel Labena" width="240" height="226" /></p>
<p><em>It&#8217;s the eve of the 2012 version of the Nordic Game Jam, and we&#8217;ve managed to contact Anchel Labena, a previous participant of the Nordic Game Jam who can&#8217;t wait to see what we have in store this year.<br />
</em></p>
<p><strong>What is your personal background?</strong></p>
<p><strong></strong><em>Anchel</em>: Before starting ITU&#8217;s Master in Game Design I studied a Bachelor&#8217;s in Radio, TV and Film production at the University of Navarra in Spain.</p>
<p><strong>Tools of your trade?</strong></p>
<p><strong></strong><em>Anchel</em>: My number one tool is my camera. Be it video or photo, it&#8217;s what I use to capture my source material. Then after that it&#8217;s the computer: be it Word, Photoshop or Premiere. And, of course, the web. That endless source of inspiration.</p>
<p><strong>Describe your experience attending last year&#8217;s NGJ.</strong></p>
<p><em>Anchel:</em> Last year was an amazing experience for me. It was my first time at an event of this type and also the first time I was doing a videogame outside of any courses. At first I was pretty nervous, thinking that I wouldn&#8217;t be able to do much, not being a programmer.</p>
<p><span id="more-1149"></span>But after talking to a few of the participants, meeting new people and basically mingling with everybody I felt more at ease, seeing that many come to the game jam to LEARN. Either new techniques, new strategies or simply gather new ideas and let their creativity flow. And that&#8217;s what I got out of this experience: I learned a lot and I gathered many new ideas that I would use later on.</p>
<p><strong>Have you attended any other game jams? If so, which?</strong></p>
<p><strong></strong><em>Anchel</em>: After the NGJ the only other game jam I&#8217;ve been to is the Exile Game Jam. Similar idea to the NGJ, but at a much smaller scale, which was also awesome in its own way because you got to know everyone on a first name basis. This helped me network with more people in the industry.</p>
<p><strong>Why did you choose to attend this year&#8217;s NGJ? What are you expecting out of it?</strong></p>
<p><strong></strong><em>Anchel</em>: After the great experience of the previous two game jams I&#8217;ve been to it was totally obvious I was going to go to the NGJ 2012. I have gained a lot of experience in a year and I&#8217;m very much looking forward to putting myself to the test and see what I can do with it.</p>
<p><strong>Describe an awesome game idea in 3 words.</strong></p>
<p><strong></strong><em>Anchel</em>: An awesome game idea for a game jam has to be, in my opinion, something with simple game mechanics and high replayability. In three words that would be &#8220;Very Simple Replayability&#8221; I guess.</p>
<p><strong>Ninjas, zombies, pirates or cowboys?</strong></p>
<p><em>Anchel</em>: Zombies rule. Always. And some companies have shown the world that zombies doesn&#8217;t necessarily have to mean violence, blood and gore. Even zombies can have fun and pole jump! Besides, zombie stories are always cool. Will take many more decades before the theme grows old.</p>
<p><em>Anchel&#8217;s work, as well as the game he made for the 2011 version of the Nordic Game Jam, can be found on his <a href="http://www.anchel.com">website</a>. He will also be tweeting about the 2012 version of the Nordic Game Jam on his <a href="http://twitter.com/Anchelspain">Twitter profile</a>.</em></p>
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		<title>Nordic Food Challenge Deadline postponed to Sunday at 14:00!</title>
		<link>http://nordicgamejam.org/2012/01/26/nordic-food-challenge-deadline-postponed-to-sunday-at-1400/</link>
		<comments>http://nordicgamejam.org/2012/01/26/nordic-food-challenge-deadline-postponed-to-sunday-at-1400/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 13:35:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Competition]]></category>

		<guid isPermaLink="false">http://nordicgamejam.org/?p=1192</guid>
		<description><![CDATA[We decided to extend the deadline for the Nordic Food Challenge, and now the deadline is the same as the NGJ12 hand-in deadline, Sunday at 14:00. The challenge stays the same: Make the best game about Nordic Food and win 10 000 kr for a trip to GDC in San Francisco! Nordic Game will be cooperating [...]]]></description>
			<content:encoded><![CDATA[<p>We decided to extend the deadline for the Nordic Food Challenge, and now the deadline is the same as the NGJ12 hand-in deadline, Sunday at 14:00.</p>
<p>The challenge stays the same: Make the best game about Nordic Food and win 10 000 kr for a trip to GDC in San Francisco!</p>
<p><img src="http://www.jysk-rejsebureau.dk/medias/2010-12/san_francisco_golden_gate_44993_630x400px.jpg" alt="" width="441" height="280" /></p>
<p><span id="more-1192"></span></p>
<p><a href="http://nordicgame.com/">Nordic Game</a> will be cooperating with its sister program of the Nordic Council of Ministers, in creating a special event during this year&#8217;s <a href="http://www.gdconf.com/">GDC</a> in San Francisco. The event is planned to contain a special Nordic dinner as well as the infamous Nordic Party with <a href="http://nynordiskmad.org/">New Nordic Food</a>.</p>
<p>As part of this, a competition is being launched for the Nordic Game Jam 2012 participants. The goal is to create a game about Nordic Food within the next three weeks before the NGJ12 starts.</p>
<p>The competing creations will then be reviewed by Jacob Riis of Nordic Game and Charlotta Ranert of New Nordic Food, and a winner will be selected and announced at the NGJ12 Award Ceremony on Sunday, 29th of January.</p>
<p>The winner will receive 10 000 kr. to use for a flight ticket to SF and a admission pass for GDC. If the game is of appropriate quality, it will be displayed during the event in San Francisco.</p>
<p>The deadline for submissions is <strong>14:00 on Sunday, 29th of January</strong>.</p>
<p>Email all submission to <strong><em>competition@igda.dk. </em></strong>The submission email should contain the following information:</p>
<p>- about the creators of the game,</p>
<p>- description, instructions and link to the game,</p>
<p>- optional, but recommended is in-game video (especially if the game runs on other platforms but PC and requires game accessories).</p>
<p>Best of luck to you all! <img src='http://nordicgamejam.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://nynordiskmad.org/en/"><img src="http://nynordiskmad.org/fileadmin/template/images/logo_en.gif" alt="" width="230" height="41" /></a></p>
<p><a href="http://nordicgame.com/"><img src="http://nordicgame.com/ng2011logo.png" alt="Nordic Game Logo" width="218" height="90" /></a></p>
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		<title>Exciting names in our NGJ jury this year</title>
		<link>http://nordicgamejam.org/2012/01/25/exciting-names-in-our-ngj-jury-this-year/</link>
		<comments>http://nordicgamejam.org/2012/01/25/exciting-names-in-our-ngj-jury-this-year/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 14:55:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jury]]></category>

		<guid isPermaLink="false">http://nordicgamejam.org/?p=1015</guid>
		<description><![CDATA[Dear jammers, after the NGJ hand-in on Sunday, Presentations and Voting will start where you and four guest judges will select the best games that will be announced at the Award Show. We are proud the present you this years four amazing profiles from the game industry: Jeppe Carlsen (Playdead Games), David McCarthy (GREE), Manveer Heir (BioWare), and [...]]]></description>
			<content:encoded><![CDATA[<p>Dear jammers, after the NGJ hand-in on Sunday, Presentations and Voting will start where you and four guest judges will select the best games that will be announced at the Award Show. We are proud the present you this years four amazing profiles from the game industry: Jeppe Carlsen (Playdead Games), David McCarthy (GREE), Manveer Heir (BioWare), and Ole Teglbjærg (Press Play).<span id="more-1015"></span></p>
<div id="attachment_1072" class="wp-caption alignright" style="width: 253px"><a href="http://nordicgamejam.org/wp-content/uploads/2012/01/jeppe.jpg"><img class=" wp-image-1072  " title="jeppe" src="http://nordicgamejam.org/wp-content/uploads/2012/01/jeppe-300x200.jpg" alt="" width="243" height="162" /></a><p class="wp-caption-text">Jeppe Carlsen</p></div>
<p>Jeppe Carlsen is a Lead-Gameplay Designer at Playdead Games. Jeppe is a coding and design hybrid, his expertise is designing and implementing simple brain teasing puzzles, examples of which could recently be experienced in the award winning game LIMBO.</p>
<div id="attachment_1075" class="wp-caption alignleft" style="width: 196px"><a href="http://nordicgamejam.org/wp-content/uploads/2012/01/David-profile.jpg"><img class=" wp-image-1075  " title="David profile" src="http://nordicgamejam.org/wp-content/uploads/2012/01/David-profile.jpg" alt="" width="186" height="186" /></a><p class="wp-caption-text">David McCarthy</p></div>
<p>David McCarthy is a member of the EMEA Developer Relations team at GREE. GREE is Japan’s leading mobile social networking service, home to thousands of games and millions of users. And it’s going global, aiming to build the leading mobile social gaming ecosystem for users and developers worldwide. David has over ten years of experience working in the videogame industry and has previously worked for Edge magazine, Rockstar games, and Salomon Smith Barney’s telecom and media investment banking team. He is also the author of Game On!: From Pong to Oblivion &#8211; The Greatest Video Games of All Time.</p>
<div id="attachment_792" class="wp-caption alignright" style="width: 250px"><a href="http://nordicgamejam.org/wp-content/uploads/2011/12/ManveerHeir.jpg"><img class=" wp-image-792 " title="Manveer Heir" src="http://nordicgamejam.org/wp-content/uploads/2011/12/ManveerHeir-300x180.jpg" alt="" width="240" height="144" /></a><p class="wp-caption-text">Manveer Heir</p></div>
<p>Manveer Heir is a Senior Designer at BioWare Montreal. He is currently working on <a href="http://en.wikipedia.org/wiki/Mass_Effect_3" target="_blank">Mass Effect 3</a>. In relation to his work on Mass Effect 3 – he has some interesting insights to how diversity can help us make better storytelling in games. Read our interview with Manveer <a href="http://nordicgamejam.org/2011/12/29/pre-interview-with-keynote-speaker-manveer-heir/">here</a>.</p>
<div id="attachment_1125" class="wp-caption alignleft" style="width: 190px"><a href="http://nordicgamejam.org/wp-content/uploads/2012/01/ejgccgdd.png"><img class="wp-image-1125 " title="ejgccgdd" src="http://nordicgamejam.org/wp-content/uploads/2012/01/ejgccgdd-225x300.png" alt="" width="180" height="240" /></a><p class="wp-caption-text">Ole Teglbjærg</p></div>
<p>Ole Teglbjærg is a Game Director and a Game Designer at Press Play. He loves ideas, experiments, big ambitions, and coffee. He has worked on well known titles such as Max &amp; the Magic Marker and Tentacles.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>Jam Games &#8211; The Physical Way</title>
		<link>http://nordicgamejam.org/2012/01/24/jam-games-the-physical-way/</link>
		<comments>http://nordicgamejam.org/2012/01/24/jam-games-the-physical-way/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 20:42:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Announcement]]></category>

		<guid isPermaLink="false">http://nordicgamejam.org/?p=1160</guid>
		<description><![CDATA[Nordic Game Jam 2012 will yet again give particpants the freedom to create a game on any platform. Last year we introduced the possibility to design a board game, running on a separate track with separate judges and seperate (awesome) prizes. Not hindered by stupid obstacles like writing code or producing assets, some of the board game groups managed to [...]]]></description>
			<content:encoded><![CDATA[<div><a href="http://nordicgamejam.org/wp-content/uploads/2012/01/5404131814_4a390c1b19_b.jpg"><img class="alignleft size-medium wp-image-1161" style="border-width: 4px; border-color: white; border-style: solid;" title="Board Games" src="http://nordicgamejam.org/wp-content/uploads/2012/01/5404131814_4a390c1b19_b-300x225.jpg" alt="" width="300" height="225" /></a>Nordic Game Jam 2012 will yet again give particpants the freedom to create a game on any platform. Last year we introduced the possibility to design a board game, running on a separate track with separate judges and seperate (awesome) prizes. Not hindered by stupid obstacles like writing code or producing assets, some of the board game groups managed to design and finalize up to 4-5 board games. We saw games like the evil board game President Evil, the eatable Chicken Farm, the zombie-game (with glow in the dark pieces) 28 minutes later, the online/real-time/board gamish Hero Network and the really evil Merchants of Death, where the players take turns to profit from war-torn countries.</div>
<div></div>
<div>Board games return this year. Bigger, better and more bold. This year there are no tracks. But making a board game will still be more awesome than anything else.<span id="more-1160"></span></div>
<p><a href="http://nordicgamejam.org/wp-content/uploads/2012/01/5404132042_94b05955e4_b.jpg"><img class="size-medium wp-image-1163 alignright" style="border-style: initial; border-color: initial;" title="IMG_3262" src="http://nordicgamejam.org/wp-content/uploads/2012/01/5404132042_94b05955e4_b-300x225.jpg" alt="" width="300" height="225" /></a></p>
<div>
<div>Why? Well, because board games are the grass roots of game design. Just ask Sid Meier or Will Wright. Everything starts with a good game mechanic.</div>
<div>
<div></div>
<div>So why not make a board game? They will participate equally with all the digital games and have the possibility to win the same prizes &#8211; PLUS an All aBoard Award (we call it the Triple A prize) where the winner will get:</div>
<div>
<div><strong>- A gift certificate of 5.000 kr. to make a finalized and kick-ass physical prototype in three copies</strong></div>
<div><strong>- Two consultation hours together with Moxibox, one of the biggest distributors of board games in Denmark </strong></div>
<div><strong>- A huge gift pile loaded with the newest and most awesome board games</strong></div>
<div></div>
<div>You think digital games kick more ass? We beg to differ. Instead of boring things like generic prerecorded sound effects, board games can deliver:</div>
<div>- Live streaming sound effects</div>
<div>- Intense built-in multiplayer</div>
<div>- No crash bugs</div>
<div>- Open-ended diplomacy-based gameplay</div>
<div>- No ergonomic problems</div>
<div>- Works anytime and everywhere &#8211; just add players</div>
<div>- And much much more!</div>
<div></div>
<div>So do something different this year &#8211; go physical. Think analog. Design games with your body, the office chairs, the live plants at ITU or with the food at the Jam.</div>
<div>Think out of the box &#8230; or create a game that&#8217;s played in a card box. Your call, your board game.</div>
</div>
</div>
</div>
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