
First, you take a bit of Ludo, then you add a bit of Trivial Pursuit, and finally you top off your creation with nuances of Monopoly, Solitaire and UNO and finish off with a LEGO die.
This could be the recipe for the next great board game success when Nordic game developers meet this weekend in the game development competition Nordic Game Jam at the IT University in Copenhagen.
Normally, only digital games are developed at Nordic Game Jam’s 48-hour competition but for the first time ever in Europe, board games have got their own track this year so people can test their creativity with board game development.
The rules are simple: design a new board game in 48 hours and present it to an expert jury and the other developers.
“Board games are very social and form the basis of all video games. It is a very pure form of game design since knowledge about graphics, programming, audio design og computer experience are required in order to “jam” a board game. It just needs good game mechanics,” says Thomas Vigild, one of the three coordinators of the Board Game track at Nordic Game Jam.
“Additionally, we have put together a broad jury that will evaluate the new board game ideas based on design, merchantability, game mechanics and appearance. We are sure that the seed for future Danish board games will be sowed this weekend at the IT University,” he adds.
Come visit and discover future board games on Sunday, January 30, 2011 at the IT University in Copenhagen. This year’s board games will be presented at 4pm, followed by a voting session.
The jury at Nordic Game Jam’s Board Game Track consists of the Nordic sales director of Bezzerwizzer Klavs Lunding-Sørensen, the Barda star Martin Rauff, associate professor at The Danish Design Academy Denis Virlogeux, Jens Hoppe from Copenhagen’s Board Games Club and the games expert Henrik Ståhlberg from the specialty store Games in Copenhagen.
Read more about the Board Game Track here