At last year’s Nordic Game Jam a team of seven made the game Cubiclysm. We managed to interview four of them them back in February to hear about their experiences while they were still fresh in their minds. Here’s the experiences of Oliver Due Billing, Kristian Hedeholm, Sebastian Jørgensen, and Nikolaj Wendt.

Tell us a bit about yourself. Who are you? What kind of work do you normally do?
Nikolaj: I am 35 and I work as a producer for watAgame ApS in Copenhagen. We run a social networking site with social activities, games and creative content for teenage girls. Games, both digital and non-digital, has always been a big passion of mine.
Oliver: I work as a programmer at watAgame developing everything from games to backend systems. We work on an online game called goSupermodel and the challenges there are very versatile.
Sebastian: I’m a 28 year old computer scientist. I am very competition-minded when it comes to games – I used to be part of a Quake 3 clan which became the european master in Capture the Flag, and has since that played all kinds of fast-paced competitive strategic games. I work at watAgame as a programmer too.
Kristian: Normally I study computer science at Aarhus University. Besides this, I am a member of the an association called Unge Spiludviklere (Young Game Developers), where I write and holds workshops about game development. Furthermore, I am also a member of the Danish Game Council (Dansk Spilråd) which aims to promote game media in Denmark.
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