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Monthly Archive for December, 2011

Pre-Interview with Keynote Speaker Manveer Heir

Manveer Heir, Senior Designer at BioWare, will be giving the keynote at Nordic Game Jam 2012. As a warm-up, we managed to get an interview with him here.

Hi Manveer! Can you briefly tell us a bit about your background and how you got into design?

Manveer Heir: I always wanted to work on the creative side of things, since I was a teenager. I decided to learn how to program from books and then went to Virginia Tech to get a Bachelor’s in Computer Science. From there, I worked as a gameplay programmer at Raven Software on Wolfenstein.

Somewhere along the way, we were having a lot of troubles getting that game done, and I found myself regularly going to the creative director and saying “Let’s try this instead” and offering solutions and ways to fix some of the problems we had in the game. Over time, those visits became frequent enough and the ideas, apparently, viable enough that I was asked if I wanted to be a full-time game designer, a role Raven didn’t have at that point. I completed the last year and a half of development on Wolfenstein as a game designer, then became the lead designer on an unannounced game before I left to join BioWare Montréal as a senior designer on Mass Effect 3.

Continue reading ‘Pre-Interview with Keynote Speaker Manveer Heir’

New Group Forming Process

Many approaches to forming groups have been tried at Nordic Game Jam and similar events over the years. This year’s jam brings a new approach inspired by experiences with previous methods. The following is a summary of our current direction.

A lot of tables will be arranged along a path, where each table will contain some source of inspiration. This inspiration might be in the form of “As long as we are together, we will never run out of problems” or “Not entirely a digital game”. It could also be a physical prop like a box of Lego, or an existing piece of media like a poem, painting or piece of music.

The participants will sit down at the tables, interpret the inspiration and come up with an game idea. The idea is that people will mingle and form groups around the inspiration tables, the concepts people come up with or maybe just a group of people who would like to work together.

NGJ 2012: Want to experiment and get inspiration?

Listen to Jesper Taxbøl talk about why it is inspiring to participate in Nordic Game Jam!

NGJ 2012: Cool advice from an industry veteran!

Listen to Jasmin Kassner who was a jury at Nordic Game Jam 2011 – Cool advice from a cool person!

NGJ 2012 Keynote: Manveer Heir – Senior Designer at BioWare

We are proud to announce that Nordic Game Jam 2012 will be keynoted by Manveer Heir, Senior Designer at BioWare Montreal!

He is currently working on Mass Effect 3. In relation to his work on Mass Effect 3 – he has some interesting insights to how diversity can help us make better storytelling in games – you can read more here.

In depth details on our awesome keynote will come soon – so stay tuned!

 

 

 

NGJ 2012: Want to drink coffee and meet people?

Listen to Tim Garbos talk about why participating in Nordic Game Jam is an awesome experience!

Nordic Game Jam Documentary: 48 Hour Games – Confessions

At the Nordic Game Jam 2011 we had a documentary film crew following the participants. The documentary by Suvi Andrea Helminen is work in progress, but you can get a peak to some of the confessions from the Confession Box:

48 Hour Games – confessions from Suvi Andrea Helminen on Vimeo.

Register to prove NGJ is the awesomest jam!

global_game_jam

Bad news people! Nordic Game Jam is not even ON THE LIST of the largest Jam Sites:

Largest Jam Sites

Why? Well, we’ve already sold a lot of tickets, but almost nobody registered on the Global Game Jam site.

Luckily it’s not too late to register quite yet. Follow the steps below to rectify the situation! Continue reading ‘Register to prove NGJ is the awesomest jam!’




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