Double Struggle
A game challenging the cooperation between two players or the two brain
hemispheres of a single player. You control the two heads at either end
of a caterpillar-like creature - your goal is to grow long enough to escape
a crumbling foating island before time runs out. You do so by eating
colored creatures in the order required by a strict diet, which is shared
between the players (you have two heads, but only one stomach). Eating
the wrong things at the wrong time will decrease your remaining time,
while pushing the spiky dark bad guys off the island will increase your
time.
Robert Cupisz - Programmer
Martin Gjaldbaek - Programmer
Simone Cecilie Moeller - Visual Designer
Stine Munkesoe Kjaerboell - Visual Designer
Jess Uhre Rahbek - Game Designer
Gunnar Wille - Game Director
Carina Randloev - Game Director
Download the game