Team
Members Gorm Lai
Peter Buchardt
Peter Vesti Frendrup
Andreas Zecher
Benedikte Mikkelsen
Christoffer Holmgård Pedersen
Martin Gundtoft
Ann-Britt Viola Samuelsen
Genre
Third Person Multiplayer Action Grabber
Concept/idea
& how
to play
The idea is to explore the concept of mana in terms of gamemechanics.
The game uses the perception of mana as something extremely powerfull
that is dangerous to handle unless one has the power or mana to match
it. The player defends his zone from what is taboo at any given time
while trying to collect mana to become powerful. At the same time the
player can try to become more powerful by throwing taboos at the
opponent.
Goal: to posses ultimate power by maxing out your mana or by erasing
your opponents by depleting their mana pool