Nordic
Game
Jam









Nordic Game Jam 2006 Website

Last updated on July 10th 2006.

Welcome to the Nordic Game Jam website.

Nordic Game Jam 06 took place at the IT University, Copenhagen (ITU) January 27-29 2006. It was arranged in cooperation between IGDA Denmark, ITU, Diginet and OTEE.

8 games in 48 hours

Nordic Game Jam was held for the first time in Copenhagen January 2006 with 40 participants primarily from the local game industry and the IT University, but at few people from abroad had also found their way to Copenhagen.

The participants were divided into eight teams Friday night according to personal interest and the activity level from there on was high: The participants created 8 playable games in 48 hours!

Theme

The theme of the workshop was to “create a prototype of a cooperative multiplayer game in one weekend”. There were no expectations concerning a final product which meant that placeholder graphics, missing features as well as small and large bugs were to be expected. However, the game should preferably be easy to play and illustrate the fundamental game play.


Screenshots and game concepts

ONE GUN 

FARM BATTLE 

INTO THE GROOVE ZONE 

BATTLE OF WORDS 

PEN & PAPER 

WEBCAM DRAGON 

RUSH HOUR 

BOX WORLD 

 

Report

As stated earlier, the event lasted for three days. Click on the links below, to read the report for each day.

DAY 1 

DAY 2 

DAY 3 

Feedback Panel

A panel of experts gave feedback to the teams on Sunday evening:

  • Kjartan Vidarsson, Producer at Deadline Games;
  • Tobias Sjögren, CEO Peligroso Gamnes Management;
  • Christian Badse, Editor at the Danish Broadcasting Coorporation (DR) for the online forum SKUM and DR Interactive;
  • Jesper Juul, Assistent professor at the IT University, Copenhagen (ITU).

The panel also functioned as a jury in the internal NGJ competition - and declared "Pen & Paper" to be a winner. Some of the criteria which the panel paid attention to were; the Game play-factor, the Multiplayer-factor, the Innovative-factor, and the over all Design Appeal as well as the possibility of further development of the games.

However, the main purpose of the weekend was to get to know each other, have a great time and to unfold creative talents.


Next Year

With the incredible success of the Game Jam in 2006, we will definetely hold another event next year again. The date has not been set yet, so return frequently to be sure you get the announcement.
Also if you want to be a sponsor next year, please do not hesitate with contacting us.
Please mail Gorm for issues regarding dates, registration, sponsorship, etc.